General Native format: 3Ds Max 2010. (with correct mentalray and Vray materials)
Geometry This model is nicely organized, has correct names for all objects and has good topology, TRI and QUAD polygons only. Mesh topology supports multiple subdivisions. Model has mixed UVs.
Textures The textures are hand made or made from photos/source images. The textures are applied with UV Unwrap.
Rigging & Animation There is no rig and animation, but geometry can be easely rigged, objects are cleary seperated and nicely named.