This is a model of a (carved) dragons head, which I´ve modeled to be used with a viking longboat.
The model is Mesh-/Turbosmooth conform and in the hipoly-version it´s already unwrapped. The neck of the dragon is done with a displacement map, which is contained in the zip file.
maps Included:
Dirtmap Color-Wood map Bumpmap Displacement map for the carved structure
File formats included:
3DS Max 2014 3DS Max 2011 3DS Cinema 4D FBX Lightwave LWO Wavefront OBJ Shockwave W3D
Both Lowpoly and (merged) Hipoly models are included